CAETI
Centro de Altos Estudios en Tecnología Informática
Buenos Aires
Sociedad del Conocimiento y Tecnologías Aplicadas a la Educación
Herramientas Colaborativas Multiplataforma en la Enseñanza de la Ingeniería de Software. 2da. Etapa
Software Engineering Competence-Based Learning in Collaborative Virtual Environments
Año: 2021
ISBN: 978-0-7381-1321-0
Idioma: Inglés
Resumen
The constant change in learning due to new possibilities provided by emerging technologies makes us think about how effective the traditional method of teaching is. Teaching students how to be competent instead of simply giving them content for their formation might change learning, where not only new graduates will know the content of an area of knowledge but will also apply that content into professional tasks that they experimented through their formation. To boost learning with the use of competences, it is important to use tools and applications, such as Computer-Aided Software Engineering tool (CASE, a type of software tool which is primarily used to design applications), that allow learning anywhere and anytime. It is necessary to use an evaluation method adapted to a competence-based learning, allowing students to comprehend and follow each of the competences, for which we recommend the use of rubrics that facilitate evaluation and self-evaluation.
Integrantes
Nicolás Battaglia (Autor)
Carlos Gerardo Neil (Autor)
Marcelo Edgardo De Vincenzi Zemborain (Autor)
Archivos
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Nicolás Battaglia, Carlos Neil, Marcelo De Vincenzi (2021). “Software Engineering Competence-Based Learning in Collaborative Virtual Environments”. V IEEE World Conference on Engineering Education (EDUNINE2021) El futuro de la Educación en Ingeniería: Retos y Oportunidades Actuales. Guatemala, Guatemala. 14 al 17 de marzo de 2021.
Battaglia-Neil-DeVincenzi - Software Engineering Competence-Based Learning.pdf